Interesting story on virtual worlds that blends student learning with recruitment and talent strategies:
Virtual World Readies Students For Real World
Nationwide, 230 schools and more than 5,000 students are participating in this year's launch of the game called Event! created by Deloitte, a New York-based professional services company. Students, organized into teams of four, will be scored on their business acumen as part of a national competition. Three winning teams will be chosen Thursday, said Casey Carlson, national campus recruiting leader with Deloitte.
The company hopes the game will help introduce high school students to careers in accounting and business consulting.
Virtual World Readies Students For Real World -- Schools, New York, Nighthawk Systems -- Courant.com
Serious Games Dealing With Real-World Ethics & Finance
For Deloitte, it's about helping to develop a more qualified talent pool for the business community at large--as well as generate interest in accounting and business consultancy in particular. The VTCHS is part of the global accounting giant's ongoing Pre-College Outreach efforts--programs that "will help us fill our talent pipeline in the years to come," said Stan Smith, national director of Next Generation Initiatives, Deloitte & Touche USA LLP.
FUTURE-MAKING SERIOUS GAMES: Serious Games Dealing With Real-World Ethics & Finance
Looks like the students will be well prepared to use IBM's INNOV8 program which teaches business process development to business students using virtual world technology.
See: http://www-306.ibm.com/software/solutions/soa/innov8.html
Posted by: Michael Selissen | March 31, 2008 at 05:59 PM
Great post. Thanks for sharing this.
Thanks for puting links refered to the sources.
Posted by: Prepaid Game Card | November 12, 2009 at 11:39 PM